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Transmit Light Through Space in Waveform [IGF 2012]

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Eden Industries‘ Waveform looks to be a pretty awesome IGF/IGC contender, having players control wave of light transmitting through space.  Players manipulate the course of the waveform (looks like a sine to me, maybe others will pop up later) to match the arch of collectibles or to avoid dangers along its auto-scrolling path.

Along the path, the player can pick up bonus rings that act as score multipliers, use teleporters, build speed, and even freeze time to help align the perfect waveform. Towards the end of the video, we get a glimpse at what the wave of light is possibly trying to avoid. There appear to be no enemies or bosses otherwise, or ways to destroy that looming presence. Right now, I am guessing the goals are to achieve a high score and stay alive.

At this point, I’m likening the game to rComplex or Canabalt, but its mechanics really don’t compare well to those games, aside from the autoscrolling/avoiding something bad happening feature. Hopefully the fine Canadians at Eden Industries will come and tell us all the gritty details, such as its mechanics, controls, playable platforms, and more.


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